“Find yourself among yourself. Or should you? ” — This game is only an unfinished prototype. We barely got the Dialogue-system in, so there isn’t yet as much to explore as we intended to deliver. The game tells the story around a troubled psyche. You choose different rooms to explore autobiographical episodes, which lead to different conclusions about past. As you progress through the rooms in different order and depending on your choices in the conversations, you soon will realize, that you actively rewrite your own memory.



David Guevara (Code / Story)

Matthias Staib (3D Art / Leveldesign)

Simon Schwegler (Code)

Sebastian Imbach (2D Art / Leveldesign)



GameJam 2014 | One Of Me

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